すべての評価

Code2Video-AA Benchmark

Artificial Analysis' implementation of HeyGen's Code2Video Bench, evaluating how well models create short product and brand videos from 114 design briefs using HyperFrames HTML.
タスク例を見る

Code2Video-AA

Claude Opus 5.5 (Max, Default Fallback)がCode2Video-AAで最高スコア1536を獲得。次いでClaude Sonnet 5.5 (Max, Default Fallback)(スコア:1443)、GPT-6 Astra (Max)(スコア:1427)

Code2Video-AA Elo

Code2Video-AA Elo

Mean Elo across the five judge axes · Anchored to GPT-5.5 (xhigh) at 1000 · Higher is better

Code2Video-AA:Elo vs. タスクあたりのコスト

Code2Video-AA Elo vs. average cost per task (USD)
Most attractive quadrant
Pareto line

タスクと提出物の例

Code2Video Benchの公開分から選んだ3つのタスクで、それぞれに全モデルのレンダリング動画があります。モデルはCode2Video-AA Eloの順に並んでいます。

モデル

UI motion graphic (product screen-recording style), 16:9, ~7.3s. A demo of a mobile-app wireframe builder: one black title card, then a flat, high-key light-gray workspace where blocks are added to a phone canvas one at a time. Palette: workspace/chrome light gray #F0F0F0, slightly darker panels/menus #E8E8E8, near-black primary text #1A1A1A, muted gray secondary labels #A4A4A1, white canvas #FFFFFF, and a single bright lime-yellow accent #E4E41B used ONLY on the primary button and the active/selected item.

CRITICAL — camera: after the title card the shot is a LOCKED, flat, dead-on screen recording. The framing and scale are CONSTANT throughout — there is NO camera move of any kind (no zoom, no push-in, no pan). All motion is element-level only: a pointer cursor, instant panel swaps, and blocks populating the canvas. (Ignore any impression of a "push-in" — the frame does not scale.)

Scene 1 — Title card (0.0–~0.9s): Solid black canvas #000000. Centered bold white #FFFFFF sans-serif text reads "Rapid wireframing". It holds briefly, then a HARD CUT (no fade) reveals the UI. Static.

Scene 2 — Editor base state (~0.9–2.0s): The light-gray workspace. Left sidebar, top to bottom: "Now editing" / "First screen"; a "Status" row with a small red dot + "to be done"; then a vertical block-type menu listing IN ORDER — Text, Button, Line, Spacer, Icon(s), Gallery, Placeholder, Input, Controls, Navigation, Cards — each with a small monochrome glyph. Center: a blank white mobile-proportioned (tall) canvas. Bottom-right: a "Discard changes" link + a lime-yellow "Save and exit" button. Motion: the whole UI is already present at the cut; the pointer cursor moves toward the block menu. No zoom.

Scene 3 — Add a Spacer (~2.0–3.5s): The cursor clicks "Spacer". A dashed spacer block appears in the canvas (faint "Press Enter/return to add a new block" hint). A right-hand settings panel swaps in reading "Spacer block settings" with size chips XS S M L XL (a small size selected/highlighted lime-yellow). Motion: right panel content HARD-SWAPS (no easing); block pops into the canvas. No zoom.

Scene 4 — Add Media / image placeholder (~3.5–5.0s): The cursor returns to the menu and picks the image block ("Placeholder" / "Media"). A large square light-gray image placeholder (with a wavy image glyph) pops into the canvas below the spacer. The right panel swaps to "Media block settings" showing layout thumbnails with "Image placeholder" selected. Motion: instant swap + pop-in, cursor-driven. No zoom (the framing is locked — do NOT scale the frame here).

Scene 5 — Add Text (~5.0–7.3s): The cursor selects "Text" (the menu item highlights lime-yellow). A text block is added to the canvas: it shows the placeholder "Write something down…", then a heading auto-types in character-by-character (e.g. "Welcome!"). The right panel swaps to "Text block settings" with a text input field, formatting controls (B / I / U + alignment) and a lime-yellow "Generate text" button. Motion: text auto-types onto the canvas; panels hard-swap. The clip ends on this state. No zoom.

Motion summary: black title card → HARD CUT → a locked, dead-on screen recording of a wireframe builder. A pointer cursor drives every action: pick a block type in the left menu → the block pops into the centered white phone canvas → the right settings panel hard-swaps to match it (Spacer → Media → Text). Text auto-types. Every transition is an instant hard cut/swap with no easing, and the camera never moves and the frame never scales — flat, static, dead-on the entire time.

27モデル中27モデルの動画

ブリーフはHeyGenによるCode2Video Benchの公開分からのもので、CC BY 4.0でライセンスされています。

ジャッジ評価軸別のElo

Code2Video-AA ジャッジ評価軸別のElo

Elo from a separate fit for each judge axis, with their mean as the overall · Anchored to GPT-5.5 (xhigh) at 1000 · Higher is better

コスト

Code2Video-AA:タスクあたりのコスト

タスクあたりの平均コスト(USD)。入力、キャッシュヒット、キャッシュ書き込み、推論、回答トークン別

トークン使用量

Code2Video-AA:タスクあたりの出力トークン

1タスクの実行に使用した出力トークン(推論トークンと回答トークンの内訳)

速度

Code2Video-AA:タスクあたりの時間

Weighted average decode time (minutes) per task; excludes TTFT and overhead time · Lower is better

Code2Video-AAの仕組み

入力1回の呼び出し出力HeyGenのシステムプロンプトデザインブリーフモデルツールなしindex.htmlHyperFramesコンポジションレイアウトにHTMLアニメーションにGSAP

私たちは、デザインブリーフとHeyGenのシステムプロンプトを、ツールなしの1回の呼び出しでモデルに送ります。モデルは、レイアウトにHTML、アニメーションにGSAPを使ったHyperFrames HTMLコンポジション(index.html)を1つ返します。

Code2Video-AAリーダーボード

開発元
名前
Elo
1
Anthropic logoAnthropic
Claude Opus 5.5 (Max, Default Fallback)1536±26
2
Anthropic logoAnthropic
Claude Sonnet 5.5 (Max, Default Fallback)1443±24
3
OpenAI logoOpenAI
GPT-6 Astra (Max)1427±24
4
OpenAI logoOpenAI
GPT-6.1 Sol (Max)1369±23
5
Anthropic logoAnthropic
Claude Fable 5.1 (Max, Default Fallback)1325±22
6
Google logoGoogle
Gemini 4 Argon (High)1259±22
7
Anthropic logoAnthropic
Claude Haiku 5.5 (Max)1192±21
8
SpaceXAI logoSpaceXAI
Grok 4.7 (Xhigh)1127±20
9
DeepSeek logoDeepSeek
DeepSeek V4.1 Flash (Max)1053±20
10
Xiaomi logoXiaomi
MiMo-V2.6-Flash1052±20
11
Xiaomi logoXiaomi
MiMo-V2.6-Pro1052±20
12
Kimi logoKimi
Kimi K3 (Max)1041±20
13
Z AI logoZ AI
GLM-5.3 (Max)1034±20
14
OpenAI logoOpenAI
GPT-6 Luna (Max)1030±20
15
Alibaba logoAlibaba
Qwen3.8 Max (0902)1021±20

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