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ELEVATOR REASONING PUZZLE You operate an elevator. Floors 0...
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You operate an elevator. Floors 0...

ELEVATOR REASONING PUZZLE You operate an elevator. Floors 0...

Prompt

ELEVATOR REASONING PUZZLE You operate an elevator. Floors 0..50. Start: floor 0. Goal: floor 50. Minimize button presses. BUTTONS (effects depend on current floor f): A: f -> f + 5 cost 2 energy B: f -> 2*f cost 3 energy (only if f is even AND f <= 14) C: f -> 15 (one-time teleport) cost 8 energy F: toggles "lockdown" (when ON: A and B disabled) cost 1 energy H: f -> f - 3 (if f is prime: f -> f - 7) cost 2 energy STARTING RESOURCES: energy = 30 cards collected = none BOOSTS: Landing on prime floor: +1 energy Two consecutive landings whose floor sum is prime: +3 energy Energy packages (one-time pickup): floor 7 -> +5 energy floor 13 -> +5 energy floor 21 -> +5 energy CARDS (collected on landing): floor 5 -> green floor 11 -> red floor 17 -> blue floor 19 -> yellow HAZARDS: Trap floors: 22, 30, 33, 36, 40, 41, 44, 47 -> entering = FAIL Floor > 50 = FAIL (overshoot) Entering floor 25 = A and B disabled for rest of run Entering any floor >= 30 (other than via EXIT) requires holding blue AND yellow cards EMERGENCY EXIT: From floor 29 only. Single move "EXIT" jumps to floor 50. Requires: green AND red card. Cost: 5 energy. Counts as 1 press. LIMIT: at most 20 presses total. OUTPUT: 1. Sequence of moves: comma-separated, e.g. A,A,F,H,EXIT 2. After each move: floor, energy, cards, presses 3. Verify each rule. If any rule violated, discard and retry. 4. Report final press count. Solve optimally.12 idealnie

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