Teroka Dan Kenal Kata Adjektif
Permainan video
Prompt
Create a single-file interactive educational web game (HTML, CSS, and JavaScript) for 8-year-old Malaysian primary school students (Year 2) to learn Bahasa Melayu Kata Adjektif (Adjectives). Theme & Visuals: Theme: Jungle Safari Adventure. Use vibrant, kid-friendly colors (jungle green, sandy yellow, warm orange) and safari animal emojis (🦁, 🦒, 🐘, 🐒, 🦓, 🐊) as visual assets. Use large clickable buttons, playful rounded fonts, and a clean interface suitable for young children. All in-game text, instructions, questions, and feedback MUST be in simple, natural Bahasa Melayu suitable for Year 2 students. Game Mechanics: Game Title: "Misi Safari: Kata Adjektif". Start screen with a big "Mula Bermain" button. Include 10 multiple-choice questions (3 options per question) focusing on Year 2 KSSR Kata Adjektif (warna, saiz, bentuk, sifat) related to safari animals and jungle scenes. Show a visual progress bar with a safari jeep emoji (🚙) moving closer to a treasure chest (🏆) with each correct answer. Include a score counter and 3 lives (❤️❤️❤️) at the top. Use Web Audio API to synthesize simple cheerful sound effects for correct answers, wrong answers, and game completion (no external audio files). Provide immediate visual feedback: green highlight and encouraging Malay praise ("Pandai!", "Tepat Sekali!") for correct answers, or red shake effect with the correct answer highlighted for wrong answers. End screen showing final score, star rating (1 to 3 stars), and a "Main Semula" button.
A system prompt was added to support web rendering