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Modern Real-Time Strategy Game Inspired by Rise of Nations
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Modern Real-Time Strategy Game Inspired by Rise of Nations

Create a large-scale real-time strategy game inspired by classic civilization-building RTS games. The game should feature empire expansion, resource management, technological advancement through different ages, diplomacy, large-scale battles, and diverse military units. Players should build and develop their civilization from a small settlement into a powerful global empire while managing economy, research, territory control, and warfare. The goal is to create a modern RTS experience with deep strategy, improved AI, and engaging gameplay.

Prompt

Create a real-time strategy (RTS) game heavily inspired by the gameplay style of *Rise of Nations*. The game should combine fast-paced tactical combat, empire building, economic management, and technological progression. Core gameplay features: * A large world map divided into territories that players can capture and control. * Players start with a small settlement and gradually expand into a powerful civilization. * Multiple historical-inspired civilizations with unique bonuses, units, technologies, and architectural styles. * A technology tree that allows progression through different ages, from ancient times to the modern era. * Resource management system including food, wood, gold, oil, and strategic resources. * Cities that can grow, expand borders, and unlock new buildings and abilities. * A balanced economy system requiring players to manage production, trade, and military spending. * Real-time unit control with armies, naval forces, and air units. * Different military unit types with strengths and weaknesses based on a rock-paper-scissors system. * Defensive structures such as walls, towers, forts, and modern military bases. * Diplomacy system including alliances, trade agreements, wars, and negotiations. * Single-player campaigns, skirmish mode, and multiplayer battles. Gameplay style: * Fast and strategic gameplay similar to classic RTS games. * Easy-to-learn controls but deep strategic mechanics for advanced players. * Large-scale battles involving hundreds of units. * Emphasis on both military strategy and civilization development. Visual style: * Detailed 3D graphics with a clear top-down/isometric camera view. * Realistic environments including forests, mountains, deserts, oceans, and cities. * Detailed animations for buildings, workers, vehicles, and armies. * A clean and informative user interface showing resources, technology, units, and territory control. Additional improvements: * Add modern quality-of-life features such as automatic worker management, improved AI opponents, better pathfinding, and customizable game settings. * Create a unique identity instead of copying existing games. * Make the game suitable for PC platforms with support for keyboard and mouse controls.

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