
Create a complete 3D sandbox game inspired by Minecraft usin...
Prompt
Create a complete 3D sandbox game inspired by Minecraft using HTML, CSS, and JavaScript with Three.js or Babylon.js. The game must run directly in a web browser, support full-screen mode, and be fully optimized for Android and iPhone. Requirements: - True first-person perspective. - Full-screen gameplay. - Infinite-style voxel world with grass, dirt, stone, sand, wood, leaves, water, and other block types. - Touch controls designed for phones: - Virtual joystick on the left for movement. - Swipe on the right side to rotate the camera. - Jump button. - Attack/Break button. - Place Block button. - Inventory button. - Sprint button. - The player starts with a sword, bow, and arrows. - Sword with attack animation. - Bow with draw animation, arrow projectile physics, and accurate hit detection. - Block breaking system with smooth breaking animation and visible breaking progress. - Block placing system. - Inventory and hotbar similar to Minecraft. - Day and night cycle. - A button that instantly switches between day and night. - During the day, peaceful animals such as cows, sheep, pigs, and chickens spawn and wander around naturally. - At night, zombies spawn and actively hunt the player. - Zombies have walking, attacking, taking damage, and death animations. - Animals have walking and idle animations. - Health system, hunger system, and damage system. - Collect dropped items from broken blocks and defeated zombies. - Trees, hills, caves, rivers, and varied terrain generation. - Realistic lighting, shadows, fog, and sky. - Smooth collision detection and gravity. - Mobile-optimized rendering with stable performance. - Pause menu with Resume and Restart options. - Automatically fix common issues such as inverted touch controls, camera bugs, collision problems, animation glitches, missing textures, and performance drops. - Organize the code clearly and professionally. - Return the complete project as a single HTML file containing all HTML, CSS, and JavaScript so it can be opened and played immediately in a browser without any additional setup.
A system prompt was added to support web rendering