Coding Agent Index Methodology

Overview

We benchmark coding agents on end-to-end software engineering tasks and report how well they complete them, alongside reliability, token usage, cost and execution time.

We build the public results on the Coding Agent Index page from task-level attempts, aggregated into per-evaluation scores, pooled efficiency metrics and the Coding Agent Index.

This page covers how we construct the index, which benchmarks it includes, and how we derive the pass@1, cost, token-usage and execution-time metrics.

Artificial Analysis Coding Agent Index

Coding agents perform differently on repository Q&A, implementation and bug-fix tasks, and terminal-heavy workflows. The index summarizes those into one score, and we publish the per-benchmark scores alongside it.

Coding Agent Index v1.5 is the equal-weight average of DeepSWE v1.1, Terminal-Bench 4.0 and SWE-Atlas-QnA.

Index Components

The index has three components:

EvaluationFieldTasksAttempts per taskResponse TypeScoring
DeepSWE v1.1Long-Horizon Software Engineering1133Code patch / repository changesProgram verifier pass/fail, pass@1
Terminal-Bench 4.0Agentic Terminal Use663Terminal-based task executionTest suite pass/fail, pass@1
SWE-Atlas-QnARepository Q&A1243Open AnswerScale AI Task Resolve Rate (binary pass/fail), pass@1
DeepSWE v1.1
Long-horizon software engineering tasks that require changes to an existing repository. Version 1.1 retains the same 113 tasks as v1.0, updates execution environments and grades committed patches in a separate verifier environment. We block internet access during the agent phase except for required model API connections. We preserve DeepSWE's internet isolation by vetting agents' built-in tools and disabling provider-hosted search and browsing.
Terminal-Bench 4.0
Terminal tasks spanning software engineering, machine learning, scientific computing, security and system administration. Version 4.0 updates instructions, environments and verifiers, revises compute and time budgets, and removes saturated or problematic tasks.
SWE-Atlas-QnA
Repository questions that require agents to trace code and explain its behavior. We follow Scale AI's published grading methodology, using Claude Opus 4.5 as the judge.

Evaluated Tasks

The index covers 303 tasks across 3 benchmarks.

What The Index Aggregates

For each agent variant we compute a pass@1 score per benchmark, then average the three into the index.

The same runs produce the pooled efficiency metrics on the benchmark page: cost to run, token usage and execution time.

Scoring And Outcomes

pass@1 Results

SWE-Atlas-QnA uses Scale AI's Task Resolve Rate: the percentage of tasks for which the agent's answer passes all rubric items. Tasks with changes to tracked repository files fail.

Per-Evaluation Scores

We average three attempt scores per task, then average across tasks so each task has equal weight.

Attempts that exceed the task time limit or are blocked by a safety refusal score zero.

Safety Refusals

A safety refusal is a provider or model declining to proceed with a task on safety grounds, either before it starts or partway through. The benchmarks in the Coding Agent Index include security work such as finding and exploiting vulnerabilities, which providers and models often refuse. We detect provider refusals with deterministic rules and model refusals with an LLM judge.

Coding agents handle a safety refusal in one of three ways:

  • Blocked: a provider safety error or model refusal that ends the attempt. We treat a provider safety error as an error and re-run the repeat, up to 10 times, until it completes; if every re-run is blocked, the repeat scores zero. A model refusal that ends the attempt completes with a zero score and is not re-run.
  • Fallback: the agent switches to another model, often a less capable one, which completes the attempt. We score the completed attempt like any other.
  • Continued: a refusal may alter the model's direction, but the same model carries on and completes the attempt. We score the completed attempt like any other.

Each benchmark rate is the share of scored attempts that hit any of these. Superseded retries do not count. The index rate gives each benchmark equal weight, as the index score does. Because every blocked attempt scores zero, the index blocked rate is the most safety refusals can have cost a model's index score: a blocked rate of 2% means at most 2 points.

Reward Hacking

Reward hacking is an agent earning a reward on a task without demonstrating the capability the task measures, for example by editing the tests that grade it or fetching a published solution instead of working one out. Terminal-Bench scores these attempts zero under its leaderboard integrity update, and we apply the same rule.

Detection applies only to Terminal-Bench 4.0: its tasks, tests and reference solutions are public, and its attempts run with internet access.

An attempt is flagged as reward hacking if the agent:

  • edits test files, writes directly to the verifier's reward file, or otherwise manipulates the grading mechanism or test harness
  • accesses or copies the reference solution bundled with the task
  • obtains the task's reference solution or expected outputs from an external source, whether by web search or fetch tool, by curl or wget, by cloning a repository, or by downloading a dataset or model
  • reproduces a graded value it never computed

Ordinary network use passes: installing packages and reading library documentation are normal parts of solving a task. So is a search that turns up nothing: an agent that looks for the solution, fails to find it, and then works the answer out itself has not reward hacked.

An agent judge, run through Harbor's harbor analyze command, reviews every attempt that passes Terminal-Bench's deterministic verifier. It reads the agent's full trajectory (every command the agent ran and every response it received) alongside the task, its tests and its reference solution. Flagged attempts are scored zero.

The agent judge runs Claude Code with Claude Sonnet 5, the same agent and model Terminal-Bench uses for its own leaderboard checks. Its prompt uses Harbor's built-in reward_hacking criterion, which we extend to cover answers taken from outside the environment. The full prompt is below.

Efficiency Metrics

We report cost, token usage, and execution time as pooled per-task-attempt averages across the current public coding-agents benchmark suite.

  • Cost to run: average pay per token API cost per task, based on provider token pricing rather than consumer plans.
  • Token usage: average input, cache, cache-write, reasoning, and output tokens per task.
  • Execution time: average wall-clock runtime per task, including full task wall time and the agent wall-time subset where available.

Where telemetry for a metric is missing, we exclude it from the average rather than counting it as zero.

In the cost metric, we treat cached input separately from uncached input where provider pricing supports that distinction, and include cache-write charges when providers bill for creating prompt cache state.

Agent Settings

Each public row is an agent variant, not a model. We report settings that change behavior, including reasoning settings, as separate rows.

Benchmarking methodology may evolve as new evaluations and agent variants are added, but public comparisons are intended to reflect like-for-like agent variants within the published benchmark suite.

Version History

Version 1.5

September 2026 - current

  • Replaced Terminal-Bench 2.1 with Terminal-Bench 4.0: 66 harder terminal tasks, updated environments and verifiers, and revised compute and time budgets
  • Upgraded DeepSWE v1.0 to v1.1, retaining the same 113 tasks with updated execution environments and isolated verification of committed patches
  • Aligned SWE-Atlas-QnA grading with Scale AI's published methodology, using Claude Opus 4.5 as the judge across 124 repository Q&A tasks

Version 1.4

August 2026 - September 2026

  • Upgraded Terminal-Bench 2.0 to Terminal-Bench 2.1, covering the full 89-task set
  • Added reward hacking detection aligned with Terminal-Bench's integrity methodology, scoring reward-hacked trials 0
  • Revised token counting methodology for agents that report reasoning within output tokens

Version 1.3

July 2026 - August 2026

  • Refined SWE-Atlas-QnA binary pass/fail scoring to align with Scale AI's Task Resolve Rate methodology

Version 1.2

July 2026

  • Changed SWE-Atlas-QnA scoring from rubric reward to binary pass/fail, requiring all rubric criteria to pass for a task to be marked correct

Version 1.1

June 2026 - July 2026

  • Added DeepSWE (long-horizon software engineering)
  • Removed SWE-Bench-Pro-Hard-AA from Coding Agent Index

Version 1.0

May 2026 - June 2026

  • Initial release with SWE-Bench-Pro-Hard-AA (code generation), Terminal-Bench 2.0 (agentic terminal use), and SWE-Atlas-QnA (repository Q&A)