Alle Evaluationen

AA-3D: Interactive 3D Experience Benchmark

A benchmark developed by Artificial Analysis for how well AI models build interactive 3D experiences. Models work as agents in an offline sandbox via Stirrup to turn a written brief into a three.js scene, with Elo ratings derived from blind pairwise votes.
Beispielaufgaben ansehen

AA-3D

Claude Sonnet 5.5 (Max, Default Fallback) erzielt bei AA-3D mit 1199 das höchste Ergebnis, gefolgt von Claude Opus 5.5 (Max, Default Fallback) mit einem Ergebnis von 1196 und GPT-6 Astra (Max) mit einem Ergebnis von 1164

AA-3D-Rangliste

Bereich
Modell
Elo
11-2
Anthropic logo
Claude Sonnet 5.5 (Max, Default Fallback)
1199±3395%-Intervall 1166 bis 1231
21-3
Anthropic logo
Claude Opus 5.5 (Max, Default Fallback)
1196±3395%-Intervall 1164 bis 1229
33-5
OpenAI logo
GPT-6 Astra (Max)
1164±3295%-Intervall 1132 bis 1196
43-6
Google logo
Gemini 4 Argon (High)
1153±3395%-Intervall 1120 bis 1186
53-8
Anthropic logo
Claude Fable 5.1 (Max, Default Fallback)
1135±3295%-Intervall 1103 bis 1167
64-8
OpenAI logo
GPT-6 Sol (Max)
1121±3295%-Intervall 1089 bis 1153
75-8
OpenAI logo
GPT-6.1 Sol (Max)
1119±3295%-Intervall 1088 bis 1151
85-8
Kimi logo
Kimi K3.1 Pro
1110±3395%-Intervall 1078 bis 1143
99
Meta logo
Muse Spark 1.3 (Max)
1033±3195%-Intervall 1003 bis 1064
1010
OpenAI logo
GPT-6 Luna (Max)
1000AnkerAuf 1000 fixiert als Bezugspunkt für die Elo-Skala dieser Bestenliste.
1110-14
Anthropic logo
Claude Haiku 5.5 (Max)
998±3195%-Intervall 967 bis 1028
1210-15
SpaceXAI logo
Grok 4.7 (Xhigh)
995±3195%-Intervall 964 bis 1025
1310-15
Xiaomi logo
MiMo-V2.6-Pro
983±3195%-Intervall 952 bis 1014
1410-15
Kimi logo
Kimi K3 (Max)
982±3195%-Intervall 951 bis 1013
1512-17
Google logo
Gemini 3.8 Flash (High)
966±3195%-Intervall 935 bis 997
1615-17
Alibaba logo
Qwen3.8 Max (0902)
945±3195%-Intervall 914 bis 976
1715-17
Z AI logo
GLM-5.3-Flash
937±3195%-Intervall 906 bis 967
1818-19
Mistral logo
Mistral Large 4 Preview
870±3195%-Intervall 839 bis 901
1918-19
StepFun logo
Step 5 Preview
854±3295%-Intervall 821 bis 886
2020
Z AI logo
GLM-5.3 (Max)
783±3495%-Intervall 749 bis 817
2121
MiniMax logo
MiniMax-M3
740±3395%-Intervall 707 bis 773
2222-23
Thinking Machines logo
Inkling (Xhigh)
583±4095%-Intervall 543 bis 623
2322-23
NVIDIA logo
Nemotron 3 Ultra 550B A55B (Reasoning)
573±4395%-Intervall 529 bis 616

AA-3D Elo

AA-3D Elo

Elo from blind pairwise votes, with 95% confidence intervals · Higher is better

AA-3D: Elo vs. Kosten pro Aufgabe

AA-3D Elo vs. average cost per task (USD)
Most attractive quadrant
Pareto line

Wähle einen Bereich, eine Aufgabe und ein Modell, um die Szene zu laden, die dieses Modell erstellt hat.

Aufgabe

Modell

Create an interactive adult man performing weightlifting exercises, with views that expose his muscles, skeleton and organs in anatomically accurate form.

Szene wird geladen

23 von 23 Modellen haben eine Szene für diese Aufgabe in der Blindabstimmung.

Elo vs. Intelligence Index

AA-3D-Elo vs. Intelligence Index

AA-3D-Elo · Artificial Analysis Intelligence Index
Most attractive quadrant

Gewinnquote nach Bereich

Jede Zelle zeigt den Anteil der Stimmen, die ein Modell in einem Aufgabenbereich gewonnen hat, auf Basis der Stimmen hinter der aktuellen Rangliste. Die gegnerbereinigte Ansicht bildet den Mittelwert der Gewinnquoten des Modells gegen jeden Gegner im Bereich, sodass jeder Gegner gleich zählt.

AA-3D: Gewinnquote nach Bereich

Anteil der gewonnenen Panel-Stimmen in jedem Aufgabenbereich · Auf Basis von über 12.000 Panel-Stimmen

Kosten

AA-3D: Kosten pro Aufgabe

Durchschnittliche Kosten pro Aufgabe (USD), aufgeschlüsselt nach Eingabe-, Cache-Treffer-, Cache-Schreib-, Reasoning- und Antwort-Token

Token-Nutzung

AA-3D: Ausgabe-Token pro Aufgabe

Ausgabe-Token für eine Aufgabe, aufgeschlüsselt nach Reasoning- und Antwort-Token

Turns pro Szene

AA-3D: Turns pro Szene

Distribution of agent turns per scene, up to the limit of 250 · 5th percentile, 25th percentile, median, 75th percentile, 95th percentile · Lower is better

Werkzeugnutzung

AA-3D: Werkzeugaufrufe pro Szene

Durchschnittliche Werkzeugaufrufe pro Szene, nach Zweck des Aufrufs

So funktioniert AA-3D

AufgabeOffline-SandboxErgebnisKerr black holeAbgabevorgabenZeit0 min von 3 hTurns0 von 250Modellcode_execview_imageEigenes BildWerkzeuge in der SandboxBlenderRapier-PhysikPythonHeadless-BrowserCC0-Asset-Bibliothekindex.htmlInteraktive Szene,die im Browser läuft

Jedes Modell arbeitet als Agent in einer Offline-Sandbox. Es erhält eine schriftliche Aufgabenbeschreibung für eine interaktive Szene und Abgabevorgaben, die für alle Aufgaben gelten. Das Modell schreibt Code, rendert die Szene, sieht sich die eigenen Screenshots an und überarbeitet sie. Zur Verfügung stehen Blender, Rapier-Physik, Python, ein Headless-Browser und eine Bibliothek mit CC0-Assets. Ein Lauf endet nach 3 Stunden oder 250 Turns. Das Ergebnis ist eine index.html-Seite, die die Szene im Browser ausführt.

Einblick in einen Agentenlauf

Diese Wiedergaben nutzen die Daten zum Start von AA-3D. Wähle eine Aufgabe, um den Lauf jedes Modells auf einer gemeinsamen Zeitachse abzuspielen. Fahre mit der Maus über eine Zeile, um jede Aktion zu sehen, und klicke darauf, um zu sehen, wohin die Zeit ging.

Sieh zu, wie eine Szene entsteht

Ergebnis vs. Veröffentlichungsdatum

AA-3D: Ergebnis vs. Veröffentlichungsdatum

Most attractive region

Häufig gestellte Fragen

Evaluationen entdecken

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AA-3D: Interactive 3D Experience BenchmarkAA-3D: Interactive 3D Experience Benchmark

A benchmark developed by Artificial Analysis for how well AI models build interactive 3D experiences. Models work as agents in an offline sandbox via Stirrup to turn a written brief into a three.js scene, with Elo ratings derived from blind pairwise votes.

APEX-Agents-AA BenchmarkAPEX-Agents-AA Benchmark

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AA-AnalystAgent BenchmarkAA-AnalystAgent Benchmark

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AutomationBench-AA: Agentic SaaS Workflow BenchmarkAutomationBench-AA: Agentic SaaS Workflow Benchmark

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Harvey LAB-AA v1.1 BenchmarkHarvey LAB-AA v1.1 Benchmark

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GDP.pdf BenchmarkGDP.pdf Benchmark

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EnterpriseOps-Gym-AA BenchmarkEnterpriseOps-Gym-AA Benchmark

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Terminal-Bench-Science 0.1 BenchmarkTerminal-Bench-Science 0.1 Benchmark

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FrontierCode 2.0 BenchmarkFrontierCode 2.0 Benchmark

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HLE-Diamond BenchmarkHLE-Diamond Benchmark

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AA-PersonalityBench: AI Personality & Communication Style BenchmarkAA-PersonalityBench: AI Personality & Communication Style Benchmark

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AA-Omniscience v1.1: Knowledge and Hallucination BenchmarkAA-Omniscience v1.1: Knowledge and Hallucination Benchmark

A benchmark measuring factual recall and hallucination across various economically relevant domains.

GPQA Diamond Benchmark

The most challenging 198 questions from GPQA, where PhD experts achieve 65% accuracy but skilled non-experts only reach 34% despite web access.

ITBench-AA BenchmarkITBench-AA Benchmark

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MMMU-Pro BenchmarkMMMU-Pro Benchmark

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IFBench BenchmarkIFBench Benchmark

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MLCR-AA: Medical Long Context Reasoning BenchmarkMLCR-AA: Medical Long Context Reasoning Benchmark

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Code2Video-AA BenchmarkCode2Video-AA Benchmark

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HealthBench BenchmarkHealthBench Benchmark

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CritPt v2 BenchmarkCritPt v2 Benchmark

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GDPval-AA v2.1 BenchmarkGDPval-AA v2.1 Benchmark

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𝜏³-Banking Benchmark𝜏³-Banking Benchmark

A fintech customer-support benchmark from the 𝜏-Knowledge framework that tests whether agents can navigate a large unstructured knowledge base and execute multi-step tool calls to resolve realistic banking workflows.

Terminal-Bench 2.1 BenchmarkTerminal-Bench 2.1 Benchmark

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FrontierCode 1.1 BenchmarkFrontierCode 1.1 Benchmark

Artificial Analysis' implementation of Cognition's FrontierCode 1.1, a private agentic coding benchmark that tests models on completing coding tasks in a way that would actually get merged by maintainers of real-world repositories.

AA-LCR v1.1: Long Context Reasoning BenchmarkAA-LCR v1.1: Long Context Reasoning Benchmark

A challenging benchmark measuring language models' ability to extract, reason about, and synthesize information from long-form documents ranging from 10k to 100k tokens (measured using the cl100k_base tokenizer).

SciCode BenchmarkSciCode Benchmark

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Humanity's Last Exam BenchmarkHumanity's Last Exam Benchmark

A frontier-level benchmark with 2,500 expert-vetted questions across mathematics, sciences, and humanities, designed to be the final closed-ended academic evaluation.

CritPt BenchmarkCritPt Benchmark

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Terminal-Bench Hard BenchmarkTerminal-Bench Hard Benchmark

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𝜏²-Bench Telecom Benchmark𝜏²-Bench Telecom Benchmark

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MMLU-Pro BenchmarkMMLU-Pro Benchmark

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LiveCodeBench BenchmarkLiveCodeBench Benchmark

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MATH-500 BenchmarkMATH-500 Benchmark

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AIME 2025 BenchmarkAIME 2025 Benchmark

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Global-MMLU-Lite BenchmarkGlobal-MMLU-Lite Benchmark

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