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Procedural city
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Procedural city

Prompt

Create an endless, procedurally generated isometric city. The camera should move slowly forward, the houses should be different, but in the same style. There should be animations of cars, people, and lights in the windows of houses when day and night change. The layout of the city should not consist of a simple grid of squares, but also not be completely chaotic. There should be forks in roads, parks, occasionally rivers with posts running through them, high and low buildings should not be mixed, but should logically flow from one area to another. The city should be predominantly white, use color only for accents on houses, cars, people, and parks. don't add cumbersome interfaces, just basic controls and the ability to disable the interface.

A system prompt was added to support web rendering

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