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for factorio 2.1 come up with an implementation plan for a m...
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for factorio 2.1 come up with an implementation plan for a m...

Prompt

for factorio 2.1 come up with an implementation plan for a mod with different power pole classes. 6 tiers for each class. medium supply area, long wire reach, 2x2 size, class feeder pole short supply area, really long wire reach, size 1x1 class pylon big supply area, short wire reach, size 2x2 class distribution pole. medium supply area, short wire size 1x1 reach, class distribution pole wire reach and supply area scale with tier distribution and feeder networks are limited in size, scaling with tier, restrictions: poles only connect to their own class feeder poles supply area is not allowed to touch any power consuming entity, including custom ones pylons have no supply area. distribution poles supply area is not allowed to touch any power producing entity, including custom ones. electric energy interfaces, solar panels and accumulators are excluded from these rules. holding a power pole draws red areas that tell the player where placement is disallowed. use event driven scripts where ever possible, UPS optimization is the highest priority. if a player should connect poles that are not allowed to be connected, cut the wire and give a warning message. auto wiring rules are changed. power lines will be capped by throughput, this means the player will need to run multiple parallel lines. come up with wiring rules, so that the player does not need to wire everything manually with the wire tool (vanilla is 5 auto connections per power pole) do not write any code yet if you need more information ask for it.

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