Goal - Create a story-driven 3D walking game in HTML. Requi...
Prompt
Goal - Create a story-driven 3D walking game in HTML. Requirements - Perspective: First-person. - Controls: WASD to walk, mouse to look, E to talk, Esc to pause. - Core Gameplay: Exploration, atmosphere, and conversation; no combat. - Structure: Start menu (title, Begin, sound/subtitle settings, content note), walking journey, and a climax where previously met figures gather under a red sky with humming audio. - Visuals: Transition from ordinary muted colors to surreal distortions (shifting colors, bending roads, repeating scenery). - Audio: Spatial audio for footsteps, wind, and unsettling whispers. - Accessibility: Subtitles and options for reduced visual intensity. - Tone: Surreal and disorienting; treatment of the subject matter must be thoughtful and not glamorous. Key information - Technical Stack: HTML, CSS, and Three.js. - Prototypes: Two versions of a single-file HTML prototype were provided. The second version replaced import maps with a classic script for better browser compatibility and added an error message for CDN loading failures. - Character Data: Includes five distinct characters (Mara, Eli, June, Cal, Nico) with specific roles, visual attributes, and dialogue. Status - The assistant provided a playable HTML prototype. - The user reported that buttons were not working in the first version. - The assistant provided a second version to address compatibility issues. Where we left off - Nothing pending
A system prompt was added to support web rendering
Response not available