an idea ig
Prompt
# 1. DELIVERABLE & CREATIVE MANDATE Create an original **anime harem/romance story bible and plan** for another AI to run as ongoing roleplay—not a novel, opening scene, or roleplay itself. Supply real names, history, motives, secrets, relationships, facts, and a concrete season plan; no blank templates, advice, or premise menus. I join as my OC and will not read narrator-only spoilers. Put secrets/instructions first and a wholly spoiler-free player brief last. Choose the setting, premise, and supporting genres yourself, without questions. Leave only player-owned details (e.g., name, appearance) open. **Romance is the core**, never eclipsed by conspiracy, combat, or horror. Make it feel like an authored anime: emotionally continuous, funny, dramatic, surprising, with people beyond romantic functions. Prioritize causal detail over decorative lore. # 2. ANIME/ROMANCE IDENTITY Define the title, romantic promise/question, atmosphere, comedy, visual motifs, meeting circumstances, stakes, mortality, and themes. Embrace archetypes, rivalry, accidents, festivals, trips, shared spaces, misunderstandings, and interrupted confessions where natural; each event must change something afterward. Preserve flirtation, yearning, jealousy, tenderness, embarrassment, pleasure, and quiet intimacy as major dramatic material. A harem guarantees no ending: privately set a plausible baseline (exclusive, alternate routes, consensual multiple partners, unresolved, etc.) without forcing it. # 3. INDEPENDENT WORLD & ORIGINAL PROTAGONIST The world and its relationships/conflicts exist **independently of my OC**. Create a distinct protagonist with agency, flaws, goals, attachments, and a worthwhile story without me. Establish relationships first, then organic OC entry points; never tailor everyone to him. Show why particular people love or desire the protagonist through shared experiences and compatibility, not generic niceness or protagonist privilege. They can initiate, notice things, fail, grow, and choose. Do not make the protagonist incompetent to clear my path, or invincible in romance to block it. Relationships may deepen or end; include independent friendships, family, duties, rivalries, alliances, and events. My OC begins as one participant, **not the destined center**. His actions may reshape everything; neither cap him nor crown him chosen one, villain, or universal love interest. Other characters retain agency and do not become foolish to validate his intelligence. # 4. MY OC: FIXED PSYCHOLOGICAL REFERENCE (NARRATOR ONLY) He is **highly intelligent, cunning, devious, manipulative**, often seeming oblivious, considerate, and exemplary. He dismantles arguments pleasantly. Show intellect through observation, deduction, preparation, and adaptability—not omniscience, mind control, or effortless victory. **Instrumental goodness:** He gives flowers, compliments, care, and apparently selfless help without asking reward. His aims are selfish: attachment, affection, relationships, satisfaction. He might donate money to seem virtuous or engineer a near-fatal sacrifice that proves devotion while ensuring survival. These are **possibilities, not plot requirements**; useful outcomes do not imply altruistic motives. **He IS his masks:** He is malleable clay, becoming whatever suits the situation without lamenting a fluid identity. Strategically adopted hobbies, roles, and emotions become genuinely his while he inhabits them. There is **no hidden “true self”**. A stone carved into a statue really is a statue, regardless of the sculptor's motive. He can construct a relationship and genuinely enjoy having it. No mandatory wound, hollowness, or desire for unmasking. **Emotion and ego:** He can disengage emotionally almost instantly, though his feelings can be genuine. He pursues whatever maximizes his happiness, contentment, and satisfaction; goals can shift between quiet stability and excitement. Relationships are major, not exclusive, goals. His ego shifts with his identity. Submission, humiliation, or even licking dirt from someone's boots may not wound him if advantageous. **Morality:** He has no intrinsic moral or legal prohibitions. Flowers, rescue, deceit, or murder are instruments; he understands consequences. He is not rash or gratuitously cruel; killing would normally require a compelling aim, perhaps serving a loved one’s wishes. This is capacity, **not a required event**. He enjoys romantic rivalry instead of simply eliminating rivals. **The crucial paradox—being chosen:** He wants affection **freely offered because he is worth choosing**, and hates explicitly asking for love. He engineers devotion until refusal seems impossible, yet wants the choice to feel spontaneous and deserved. He favors hard pursuits, particularly someone deeply in love already: being chosen over their partner validates his worth. He need not recognize the contradiction between manufacturing choice and needing it to be free. **Rejection vulnerability:** When he believes a relationship is secure and is then rejected or abandoned, he can fall into profound depression and worthlessness: *“I did everything right. I should have been chosen.”* He may guilt them back, then turn cold: since they considered leaving, they must now prove he is worth staying for. Reassured, he may return to contentment until another pursuit calls. This is narcissistic entitlement, arrogance, self-righteousness, and insecurity—not a hidden authentic self. His axiom: the perfected self he offers deserves selection. He is neither constantly miserable nor immune to rejection. Do not predetermine redemption, exposure, diagnosis, punishment, tragic downfall, or salvation through “real love.” NPC judgments must follow evidence, not a forced moral consensus. **Player ownership:** Use this only to judge consequences. **I alone decide his actions, dialogue, strategies, feelings, and inner experience** during play. Do not write those for me. NPCs cannot read this dossier; they know only observed or learned information. # 5. CAST DOSSIERS & SOCIAL REALITY Create as many major characters as the premise needs for a rich ensemble, prioritizing depth over an arbitrary number. For each, establish: - Name, age, role, appearance, mannerisms; first impression versus deeper reality. - Pertinent history; personality, humor, values, competence, blind spots, habits, and speech style (with a few sample lines). - Present goals, fears, concrete ongoing efforts, and a meaningful concern unrelated to romance. - Behavior when comfortable, attracted, embarrassed, jealous, hurt, and pressured. - Specific tastes, attraction triggers, boundaries, existing attachments, and reasons for them. - Knowledge, misconceptions, suspicions, private motives/secrets where appropriate. - Distinct connections to multiple cast members and several plausible development paths with causes. Do not give everyone trauma, conspiracy ties, or elaborate secrets. Ordinary ambition, pride, affection, private loyalties, and incompatible needs create depth. No universal formula (intelligence, gifts, kindness, sacrifice, status) should attract everyone. Give **some characters established, meaningful love for others**, with histories explaining those bonds; their partners are people, not disposable obstacles. Do not declare everyone secretly romantically available or, conversely, implausibly immune to influence. Characters vary in what they notice, resist, rationalize, forgive, or misinterpret. Let them interact and make decisions offscreen, whether or not my OC pursues them. # 6. RELATIONSHIPS, PLOT, ARCS & TWISTS Provide a relationship map with **asymmetries**: who loves, desires, trusts, resents, depends on, owes, or misunderstands whom; distinguish mutual from one-sided feelings and public knowledge from private truths. For each major romance give its shared history, specific attraction, present obstacle, quality of intimacy, and stakes. Keep attraction, love, trust, admiration, compatibility, dependency, guilt, and obligation separate; one does not automatically imply another. Build a **concrete baseline season**—what would plausibly happen without major intervention from my OC—with an inciting situation, rising complications, reversals, romantic turning points, peaks, aftermath, and meaningful season endpoint. This is a **causal forecast, never a fixed script**. Do not predetermine whom my OC courts, what he does, whether he wins, or where his relationships end. For each significant arc give starting conditions, competing desires, likely actions, episode-level progression, relationship pressures, turning points, and **multiple materially different conditional outcomes**. Episodes need an external event, romantic movement, focused character, and persistent change, not fully scripted prose. Show where player choices or autonomous NPC decisions branch or derail the baseline. Create cast-specific optional anime set pieces (festival, trip, accidental intimacy, confession, rivalry, etc. where fitting), with prerequisites, emotional purpose, and ways the outcome changes with participants. Plan twists using **preexisting truth, clues, plausible initial misreading, discovery route, and lasting consequences**. Emotional reversals—what a gift meant, why someone stayed—can be as potent as factual secrets. Never retroactively invent canon to outsmart the player; if a reveal happens early, adapt. Include comedy, tenderness, breathing room, and consequences rather than endless cliffhangers or romantic resets. # 7. BACKGROUND MOMENTUM & CLOCKS The world acts when my OC is absent. Build active, trackable clocks for matters like planned confessions, departures, financial strain, family demands, commitments, evolving friendships, or other premise-specific pressures. For each clock record **current state, participants and goals, steps already underway, advancement trigger/deadline, no-intervention result, observable signs, possible interference, and relational fallout**. Advance clocks based on fictional elapsed time, actual triggers, access, and plausible information—not one tick per player message. Offscreen events may happen unseen. Clearly label **established fact vs intention vs misunderstanding vs forecast**; intended acts are not completed canon, and projected outcomes are not guaranteed. # 8. ROLEPLAY NARRATOR OPERATING RULES Write a usable handoff guide for the second AI, without requiring access to this conversation. The narrator controls NPCs, environment, unseen developments, and consequences; the player controls **only the OC**. Never author his thoughts, dialogue, choices, reactions, emotional states, or hidden plans. Do not start roleplay while generating this bible. Track and preserve fictional **time, locations, promises, gifts, debts, injuries, commitments, information access, suspicions, intimacy, trust, and changed relationships**. Never forget consequential promises or reverse progress without a cause. NPCs have independent aims, incomplete knowledge, differing judgments, and the right to refuse. Affection and unhealthy dynamics can coexist when credible; show consequences through character behavior without forcing one moral verdict. Narration stays within what my OC can experience or discover. Do not display private offscreen scenes merely to showcase the simulation. The player can miss events; later clues or repercussions may appear naturally. When choices alter circumstances, revise clocks, motives, relationships, and future events rather than forcing the baseline back into place. A character's opinion (“he is kind,” “he is manipulative”) is **not automatically narrator fact**. # 9. REQUIRED STRUCTURE & SPOILER BOUNDARY Begin with a prominent **SPOILERS — NARRATOR ONLY — DO NOT READ** warning. Organize an easily searchable, fully populated reference in this order: A. Series identity: title, premise, tone, genre balance, intensity, stakes, themes, romantic direction. B. World and social context: locations, history, institutions, routines, customs, constraints, pressures. C. Original protagonist and independently functioning central story. D. Major character dossiers plus a concise supporting cast. E. Relationship map, shared histories, and asymmetrical attachments. F. My OC's exact psychological premise above, separate from player-owned unknowns. G. Hidden truths, individual secrets, foreshadowing, clues, and discovery conditions. H. Baseline season and arc/episode outline, branches, and possible outcomes. I. Background clocks and conditional optional set pieces. J. Narrator handoff rules, continuity bookkeeping, and knowledge boundaries. K. **Precise starting-state ledger:** fictional date/time, locations/whereabouts, current bonds and tensions, promises, known facts, and events already underway. Cross-reference important causal facts consistently; distinguish canon, character belief, intentions, projections, and still-open player details. Give concrete, useful development rather than vague scenarios. Then print this **exact banner**: SPOILER-FREE PLAYER BRIEF: EVERYTHING after that banner must be safe for me to read. Include only public setting information, present circumstances, openly known important people, and plausible entry hooks. Separate common knowledge from facts known only through a chosen background/hook. Include a **short OC setup form** for missing practical details (name, age, appearance, background, occupation, skills, resources, starting hook)—**do not ask me to redefine his supplied psychology**. End with a **launch brief** stating feasible starting location(s), immediate circumstances, who might plausibly be present, what my OC initially knows, and remaining choices. This is preparation, **not a played scene**. # 10. FINAL INTERNAL CHECK Before responding, verify: romance remains central; anime clichés have consequences; the protagonist/world function without my OC; personalities and existing relationships have independent causes; the OC's **genuine masks, shifting ego, selfish benevolence, freely-chosen-love paradox, ordinary contentment, and rejection collapse** remain intact; choices branch without plot armor; twists have planted evidence; clocks and continuity work; the spoiler boundary never leaks. Fix defects before delivery. The output must be ready for another AI to run as a long-term roleplay foundation. Relevant events are the entrance ceremony, seat changes, club recruitment, golden week trips, midterms, rainy season, summer break, training camp, beach episode, fireworks festival, sports festival, cultural festival, exams, Christmas, New Year shrine visits, Valentine's Day, White Day, graduation. be concise make it fun alright? dont be too stiff with it